About
Our team consist of a small group of members on the development of Leaf Bound: Mecha Monkey Mayhem.
Credit given to everyone heavily involved in the project below.
Team Profile
Dang – I’m a web developer and 3D/2D graphic artist. I graduated from San Diego State University with the degree of: Bachelor of Arts in Applied Arts and Sciences Art. I’m a Mac fanatic. The iPhone is the best phone that ever happened to me!
Below is a picture of my workstation. Mac Pro Dual 2.8GHz Quad-Core Intel Xeon w/ 4GB DDR memory. Dual 30″ Dell monitors. On the left is a Mac Book Pro with a 24″ Dell monitor. I also have a PC but it isn’t in this picture.
Duy - I am a Graphic Designer with some Illustration background. I’ve studied in San Francisco at the Academy of Art University for 5 years. I am primarily a print designer with an with a passion for Packaging Design. My current workstation is an Apple MacPRO Quad-Core, w/ 4GB DDR memory. A 30″ Apple Cinema Display accompanied with a Wacom Intuos 3 for drawing.
Working on this game has been amazing, and it gives me a chance to go back to my roots in Illustration.

Tony – Programmer. I’ll update this section when I get a chance.
Quynh – Audio. I created the soundtracks for Leaf Bound using Logic Studio. I’ll add more to this section when I get a chance.



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